Born 1976, Alton, IL
Lives and works in Montgomery, AL
Mike Beradino received his BFA from The School of the Art Institute of Chicago
in 2006 and in the same year was awarded the Linden Labs (Second
Life) fellowship. He graduated with his MFA from Parsons School of Design
in 2008. Beradino’s work functions in multiple ways, both in the real world
and in online communities. Beradino looks to many of the DIY online communities
in which he is involved and finds in them content and resources for
the creation of his work, as well as a venue for its production and dissemination.
Central to his work is a belief that growing technology is responsible
for the fragmentation of human relationships. Yet in the virtual world,
a reciprocal relationship can develop between the audience and the artist
and two roles become blurred. As a result, the audience is able to learn
from the artist’s technical instructions and create new works.

Liquid Pong is an attempt to create a real-time, physical representation
of pixels from the intangible space of the computer screen. The piece is
made from a grid of 144 electromagnets placed below a tray of ferrofluid,
extremely small magnetic particles suspended in a liquid. These particles
become strongly polarized in the presence of a magnetic field. Low resolution
animations and games can be displayed in the liquid, transforming
the liquid into pixel formations. Beradino used an online tutorial and free
control software called Blinkentools to create the piece. Demonstrating
the democratic applications of freeware, Liquid Pong brings the digital
world into the tangible world, blurring the line between technology and
real-life interaction.

caption:
Liquid Pong, 2008
interactive sculpture
36 × 36 × 48 inches
Courtesy of the artist
